FIRST WORLD DRAFT; HAVE AT IT
Apr. 4th, 2016 09:52 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
This is a really quick summary of Worldbuilding so far. It's not majestic yet. Things are out of scale to each other, but you get the general idea.
HERE'S THE PICTURE OF HOME, DONE IN VISIO:

The top will be where people live, and will be pastoral/countrish/etc. The bottom will be where warehouses/shops/skyscrapers are, and it's probably current or near-future. Everything is electrified. The hourglass is actually a lot thinner, but there's only so much you can do. The main building material for the circular discs is BIG BLOCKS OF STONE. I'm thinking that some might partially the size of a house or bigger. Thoughts? (Also, ignore the fact that the industry area is floating; Visio has limits.) The housing stone has a bit of a reddish tint to it in the right light. The bottom has a bluish tint. Or speckles. Or something. Again, that's not set in (haha) stone. The worlds are obviously not drawn.
Between the two is the hourglass. This puppy drains red sand (think oxygenated blood) into blue sand (think oxygen deprived blood)--it shifts through the colors as it falls through the center. Pretty cool. The elevator is through the middle of it, and partway through, it either rotates or something. Still figuring that stuff out.
Around home is World 1 and World 2. So we get to explore two places at once. Each world will last two months--not sure if you want to stagger a change once a month or something like that. Let me know. Thankfully, if you fall off, you just float towards the center and get stuck on the elevator. Maybe we should have a small platform around there. Yes, pretend there's a small platform around the center of mass.
Cool part about the worlds is that the roots of whatever's growing can be seen on the bottom. YUP.
When the sand timer is done, the sand timer GLASS rotates, coming free of the stone it's normally up against. The sand bursts out and reforms at least one world (or both, if we don't stagger them). It's gonna be preeeeetty loud. There might also be wind chimes somewhere? Maybe hanging off the bottom/top halves of the hour glass? Who knows.
POST YOUR THOUGHTS AND PICTURES N STUFF HERE. Discuss away! Offer suggests! Criticisms? Yup. All go here.
EDIT 1: Also NPCs. They get recycled between worlds. Just because why not.
Also, characters: OCs are allowed (even based on MMORPGs). No applications (but I might suggest doing a personality section just for your own benefit). Playercesting IS allowed--we've got like... ten people. It's gonna happen. Also: no Activity Check. We'll just like. Have characters randomly fall asleep or something if people are on hiatus.
We might not make this a single real life day to single RP day game, just because it's supposed to be laid back. I'll figure out a calendar of people want that. (I certainly do! Especially since the first couple of days will be nuts.)
EDIT 2: CRAUs are allowed. Bring in your characters from previous games. This isn't to test out applications, but the setting. People even get to keep some powers if they've got powers from their games. (Oh, and they have their original powers, too--except if they're too intense, then maybe just knock them to a lower level? I dunno. Case by case basis I suppose.)
Edit 3: If you fall off, you get stuck in the middle platform near the center until someone comes to get you. Door only opens from the inside.
Also, there's a network. Obviously. Pick your own device. If your character came from a place where people could thoughtspeak or whatever, they can still do that. Why not? It's small enough that we can do that. If they aren't from a game, they just get some object they can use to talk on the network. We'll have text, video, pictures + text, and audio. Also anonymous text (and pictures) for fun. Yes, your characters can draw. Or take photos. And sparkle text. Enjoy all of that.
Edit 4: So possible change to the world-building. Instead of everything going to dust, perhaps the worlds are used to help seed life on a planet. The "essence" is wrapped up in a seed and sowed on a planet. Why is everything dead? I don't know, but it wasn't war--there's some SCIENCE reason why they would have to restore life. (Thank you Nat for bouncing off some ideas to come up with that.) (And Rose Marie gave me some good ideas about things needed.)
HERE'S THE PICTURE OF HOME, DONE IN VISIO:

The top will be where people live, and will be pastoral/countrish/etc. The bottom will be where warehouses/shops/skyscrapers are, and it's probably current or near-future. Everything is electrified. The hourglass is actually a lot thinner, but there's only so much you can do. The main building material for the circular discs is BIG BLOCKS OF STONE. I'm thinking that some might partially the size of a house or bigger. Thoughts? (Also, ignore the fact that the industry area is floating; Visio has limits.) The housing stone has a bit of a reddish tint to it in the right light. The bottom has a bluish tint. Or speckles. Or something. Again, that's not set in (haha) stone. The worlds are obviously not drawn.
Between the two is the hourglass. This puppy drains red sand (think oxygenated blood) into blue sand (think oxygen deprived blood)--it shifts through the colors as it falls through the center. Pretty cool. The elevator is through the middle of it, and partway through, it either rotates or something. Still figuring that stuff out.
Around home is World 1 and World 2. So we get to explore two places at once. Each world will last two months--not sure if you want to stagger a change once a month or something like that. Let me know. Thankfully, if you fall off, you just float towards the center and get stuck on the elevator. Maybe we should have a small platform around there. Yes, pretend there's a small platform around the center of mass.
Cool part about the worlds is that the roots of whatever's growing can be seen on the bottom. YUP.
When the sand timer is done, the sand timer GLASS rotates, coming free of the stone it's normally up against. The sand bursts out and reforms at least one world (or both, if we don't stagger them). It's gonna be preeeeetty loud. There might also be wind chimes somewhere? Maybe hanging off the bottom/top halves of the hour glass? Who knows.
POST YOUR THOUGHTS AND PICTURES N STUFF HERE. Discuss away! Offer suggests! Criticisms? Yup. All go here.
EDIT 1: Also NPCs. They get recycled between worlds. Just because why not.
Also, characters: OCs are allowed (even based on MMORPGs). No applications (but I might suggest doing a personality section just for your own benefit). Playercesting IS allowed--we've got like... ten people. It's gonna happen. Also: no Activity Check. We'll just like. Have characters randomly fall asleep or something if people are on hiatus.
We might not make this a single real life day to single RP day game, just because it's supposed to be laid back. I'll figure out a calendar of people want that. (I certainly do! Especially since the first couple of days will be nuts.)
EDIT 2: CRAUs are allowed. Bring in your characters from previous games. This isn't to test out applications, but the setting. People even get to keep some powers if they've got powers from their games. (Oh, and they have their original powers, too--except if they're too intense, then maybe just knock them to a lower level? I dunno. Case by case basis I suppose.)
Edit 3: If you fall off, you get stuck in the middle platform near the center until someone comes to get you. Door only opens from the inside.
Also, there's a network. Obviously. Pick your own device. If your character came from a place where people could thoughtspeak or whatever, they can still do that. Why not? It's small enough that we can do that. If they aren't from a game, they just get some object they can use to talk on the network. We'll have text, video, pictures + text, and audio. Also anonymous text (and pictures) for fun. Yes, your characters can draw. Or take photos. And sparkle text. Enjoy all of that.
Edit 4: So possible change to the world-building. Instead of everything going to dust, perhaps the worlds are used to help seed life on a planet. The "essence" is wrapped up in a seed and sowed on a planet. Why is everything dead? I don't know, but it wasn't war--there's some SCIENCE reason why they would have to restore life. (Thank you Nat for bouncing off some ideas to come up with that.) (And Rose Marie gave me some good ideas about things needed.)